Tara Read wrote:Alright I normally don't get involved in the gripe fests that surround game mechanics. Personally I've played Eve off and on since 2004 with a few breaks here and there and seen many changes come to New Eden. Some for the better some for worse, but overall I must hand it to CCP they've kept me coming back for more with new opportunities and changes.
Eve to me has always basically been be whatever you want. Want to fight for a faction? Done. Want to make billions or risk losing it all in a Wormhole? Done. Research? Done. Be part of some conglomerate of null sec knuckleheads (grin) Done.
Myself Piracy has always been a dark lust. Preying upon those fool enough to step into the depths of unlawful space has been one of the main reasons why I love this game. Low sec to me has always been home. It's also where I have made some very good friends and seen some of the brightest players in Eve come and go over the years.
Yet today the announcement by CCP Greyscale stating Sentry Gun changes has me more than worried. This move could potentially destroy what is left of any activity in Low Sec. We all know the saying: Low Sec is dead. Why do you ask? Much of the traffic that was coming into low sec was due profit that was still viable a few years back.
Now with the major null sec alliances keeping a vice grip on any and everything it has shown that low sec is nothing but old news except sadly for systems you pass through on your way to null or back into high sec. For those of us still around it's still home.
Here is what was quoted by CCP Greyscale in the minutes released yesterday:
CSM minutes wrote:
CCP Greyscale moves on to explain his work on sentry guns. Sentry guns will now shoot anyone with a criminal flag, suspect or otherwise. Sentry guns will also start with smaller amounts of damage, and ramp up with time. Ideal tuning will be to where triage carriers will die at around 4 1/2 minutes. This way, if you want to use triage carriers in lowsec on gates you can, but you must commit to the cycle for a length of time before starting your reps, if you want to deactivate triage before the sentry guns kill you and jump out. CCP Greyscale also points out that another goal is to make it so that the first couple of hits won't kill an interceptor immediately, enabling a quick tackle, and then a warp out.
What does this mean? Essentially it is led up to interpretation but anyone "suspect" hence anyone with negative sec status will essentially be fired upon in low sec. GCC no longer becomes applicable and fights on gates now will be reduced to under 5 minutes or until all aggressor's are destroyed.
This also means that while traveling through Low Sec even without GCC someone would potentially be fired upon. This also means that Sentries will simply be untankable even with different persons sharing the aggression during a fight.
It effectively stops any combat after 5 minutes for the aggressor and further kills any sort of decent fight that may be had off a gate except for a quick gank and run which really isn't a decent fight anyways,
I personally feel this is a tremendous mistake not only due to Sentry mechanics, but how such mechanics will force players OUT of Low Sec permanently to either high sec or for many of us the unappealing systems in Null.
I understand some here may only see this in terms of Gatecamps. However it not only effects camps but the very combat mechanics that will now have to be dealt with in Low Sec putting anyone with low security status at a dismal disadvantage during a fight which would eventually end in a loss after 4 to 5 minutes regardless.
With such mechanics in place it has already been discussed by myself and others in my alliance that if such changes were indeed implemented we'd have no desire to move out to Null to conform and would most likely unsubscribe.
Many of us who live in Low Sec have played this game for far too long to see the last bit of what makes this game fun to us essentially twisted and contorted into a region that will now truly be "dead".
I beseech CCP Greyscale and others to rethink these mechanics not only for the players who call Low Sec home, but also in regards to the future limited combat in Low Sec which would thus make it truly unfavorable and unwanted.
If these changes do go into effect I for one will be unsubscribing all three of my accounts and simply moving on. It's not worth my time and money to be forced into regions of Eve I feel are hardly fun or appealing.
Please sign below if you agree.